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AODコヌソキ・ヒ・蝪シ・ケ・ケ・・テ・ノ、隍ナセコワ。マツフ

フクオ。ァ。。Current News Thread


2009ヌッ09キ12ニ
Lennartos。ァ。。
Welcome to the first post on the News thread.
This thread is closed - so post any comments in a seperate thread.

Firstly: Im sorry i heavent been so active on the forum the last couple of days, but i have been busy with the AI.
Looking forward on telling you some breakthroughs on this.. might take a while though

So the first news:
Repair of infrastructure is as previusly discussed something you have to pay for.
However in contrary to some beliefs, each day a small percentage is repaired for free, making recovery possible even from total devastation.
This applies to ALL provincial buildings.

This free repair was fixed at 2.5% of total repair cost, before.
Today this has been fixed into a misc.txt value, and raised to 5%

Note:
if a building takes 1 year to complete, and the repair speed is set to 0.5:
0% Investment repair time = 360 * 0.5 / 0.05 = 3600 = 10 years
The repair cost is rather small, so it is easy to repair stuff faster than that, but an investment is necessary.


2009ヌッ09キ12ニ
wyK1NG-。ァ

several new user wishes have been added to the queue today

イ霖ノヤフタ


2009ヌッ09キ14ニ
Lennartos。ァ。。
・ヨ・鬣ク・、ネ、キ、ニサマ、皃ニ。「・「・皈・ォケ鄂ーケ、ヒタタノロケ、キ、゙、キ、ソ。」
、ス、キ、ニエーチエ、ヒAI、ヒヌ、、サ、ニ。「AI、ャ、ノ、ヲ、、、ヲケヤニー、、ネ、、ホ、ォ、クォ、ニ、゚、゙、キ、ソ。」

Playing as brazil - declared war to US...
fullcontrol on, to see what the AI does...

screensave7.jpg

2009ヌッ09キ15ニ
Lennartos。ァ。。

Success!!!!

Province limit has effectively be removed - without a slowdown of the game engine!
It automatically recognizes the amount of provinces on the map and scales accordingly.

Current limit is 10.000 provinces and of that 3000 Naval provinces...
These are only there for RAM preservation as some structures are created that must be able to contain the map data.


2009ヌッ09キ17ニ
Lennartos。ァ。。
Based of forum ideas, partisans now attack any rebels insede thier area.
And leaders can be sorted by trait.
The sort button ist just a placeholder will be changed - but it works

screensave10.jpg

2009ヌッ09キ25ニ
Lennartos。ァ。。

ソッホャヘム、ホAI。ハ、ホウォネッ。ヒ、ヒエ、ト、ォ、ホソハナク、ャヘュ、熙゙、キ、ソ。」

Invasion AI made some progress

セ螟ヌシィ、キ、ソ、隍ヲ、ヒ。「ソッホャAI、マ。「コ」、゙、ヌ、隍ヌスニーナェ、ハ、筅ホ、ネ、ハ、熙゙、ケ。」

As shown above the invasion AI is now more active.

・ラ・・、・茖シ、ネ、キ、ニ、ホコャオ。ァ。。タ隍ロ、ノ。「・ノ・、・ト、・ラ・・、、キ、ニ、、、、「、・ラ・・、・茖シ、ャ。「・「・皈・ォケ鄂ーケ、ャ・ユ・鬣・ケ、ネ・ヌ・・゙。シ・ッ、ホホセハ、ヒ42ヌッ、ヒソッケカ、キ、ニ、ュ、ソ。「、ネカテ、、、ニハケ、キ、ニ、ュ、゙、キ、ソ。」。。。ン、ウ、、ーホ网ネ、キ、ニウァ、オ、、ヒカオ、ィ、ソ、ォ、テ、ソ、ホ、ヌ、ケ。」

Player proof: i just recieved a report on a suprised GER player getting invaded both in denmark and france by the US in 42 - i just thought i should let you know

、キ、ォ、キ。「フ、、タエーチエ、ネ、マクタ、ィ、゙、サ、。」。。チア遉ャヘ隍、ホ、ャテル、ケ、ョ、゙、ケ。」。。、ウ、、マAI、ホイチア、ヌシ。、ヒシ隍チネ、゙、ヘ、ミ、ハ、鬢ハ、、インツ熙ネ、ハ、、ヌ、キ、遉ヲ。」

Still not perfect though - the reinforcements come too slow.. that should be the next step in the AI.

。トエ霪・、テ、ニ、、、゙、ケ。」

.. working on it


2009ヌッ09キ25ニ
Lennartos。ァ。。
クスコ゚。「タニョ、ヒ、ェ、ア、ツサウイ。ハ、ホナキラ、シ隍、ウ、ネ。ヒ、ヒシ隍チネ、、ヌ、、、゙、ケ。」

Now working on combat losses...

コ」、ホセカキ、クォ、サ、ソ、ォ、テ、ソ、ホ、ヌ、ウ、ウ、ヒコワ、サ、ニ、ェ、ュ、゙、ケ。」

Just wanted to show whats already in:

screensave11.jpg

、゙、タ、ウ、、マウォネッテハウャ、ヌ。「ノスシィ、オ、サ、、ホ、ヒ2,3・レ。シ・クーフ、マノャヘラ、ハホフ、ホ・ヌ。シ・ソ、ヒ、キ、ソ、、、ネサラ、テ、ニ、、、゙、ケ。」
クスコ゚、ホ、ネ、ウ、。「32シホ爨ホツサウイ、ヒ、ト、、、ニ、ホナキラ、トノ、、ツウ、ア、鬢、、隍ヲ、ヒ、ハ、テ、ニ、、、゙、ケ。」
、ソ、タ。「ツソ、ッ、ホサナサ、ャサト、テ、ニ、ェ、遙「イソ、箋ホ、ォ、ハ、ウ、ネ、マクタ、ィ、゙、サ、。」
Still working on it, and will try to make a few pages woth of data.
Currently i have prepared 32 different Losses stats that i can keep track of.
But i have a lot of work to do, so i wont promise anything


2009ヌッ10キ03ニ
Lennartos。ァ。。
・ウ・皈・ネフオ、キ。」

screensave17.jpg

2009ヌッ10キ09ニ
wyK1NG-。ァ
イ盞3ニエヨ、ヌフ8000、ホソキ、キ、、シフソソ、イテ、ィ、゙、キ、ソ。」。。ケエ、ォ、鬘「・讌ヒ・テ・ネ、ホシフソソ。「・ォ・ヲ・・ソ。シ。「サハホ盒ア。「ツ鄙テ、ハ、ノヘヘ。ケ、ハシフソソ、ヌ、ケ。」。。。ハ・、・・ソ。シ・ユ・ァ。シ・ケ、ホ。ヒウークォ、マハム、、テ、ニ、、、゙、サ、、ホ、ヌ。「・ミ・ヒ・鬢ネニア、ク、隍ヲ、ヒクォ、ィ、、ヌ、キ、遉ヲ、ャ。「イ霖、ヒエリ、キ、ニ、マ、隍タオウホ、ヌホサヒナェ、ヒタオ、キ、、ハェ、ネ、ハ、テ、ニ、、、゙、ケ。」

in the last 3 days i added roughly 8.000 new pics, from flags to unit pics, to counters, leaders and ministers. the design has NOT been changed, it still looks the same way as vanilla does, but the graphics are now more accurant and historic correct.


2009ヌッ10キ10ニ
Lennartos。ァ。。
、オ、ニ。「、ウ、ウ2,3ニソキ、キ、、イ霖、チネ、゚ケ、爨ウ、ネ、ヒヒラニャ、キ、ニ、、、゙、キ、ソ。」。。コ」、ホサナタ、ヌサ荀ャクタ、ィ、、ウ、ネ、マ、ソ、タ。ヨ・・ェ。ラ、ホークタ、ヌ、ケ。」

OK i have played the last couple of days with the new images - all i can say at this point is WOW....

ヒワナ、ヒソキ、ソ、ヒニウニ、キ、ソケエ、莨フソソ、オ、、ヒニ、テ、ニ、、、゙、ケ。」
チーイ。「92MB、ホ。ヨソキ、キ、、。ラシフソソ、ーナル、ヒシ隍ニ、、゙、キ、ソ。」。。、ト、゙、遙「、ロ、ワ、ケ、ル、ニ、ホクオ、ォ、鬢「、テ、ソイ霖、萃鄙テ、ホセモチ、シ隍ツリ、ィ、ソ、タ、ア、ヌ、ハ、ッ。「ヘヘ。ケ、ハケ、萍シエ、ホ・筵ヌ・、ホ、ソ、皃ヒシ隍ケ、、タソキ、ソ、ハシフソソ、ホホフ、ヒ、マ、ソ、タカテテイ、ケ、、ホ、゚、ヌ、ケ。」

I really love the new flags and pictures...
Last time i updated i had ~92MB of ->new<- pictures at once, so besides replacing practically ALL native images and ministers, the range of new pictures for different countries and models is just incredible...

、ウ、ウ、ヒ・ミ・ヒ・鬢ネ、ホネ豕モ、ホール、ヒ2、ト、ホ・ケ・ッ・遙シ・・キ・逾テ・ネ、キヌコワ、キ、ニ、ェ、ュ、゙、ケ。」。ハツセ、ホ・ケ・ッ・遙シ・・キ・逾テ・ネ、マセュヘ隍ホウォネッニオュ、ヌクウォ、ケ、、隍ヲ、ヒコ」、マシ隍テ、ニ、ェ、ュ、゙、ケ。ヒ

I just uploaded 2 screenshots for comparison with your vanilla ( i wont show other screens as they would reveal too much from next DDs)

screensave19.jpg
screensave20.jpg

2009ヌッ10キ12ニ
Lennartos。ァ。。
サ荀ソ、チ、ャニネシォ、ヒシ隍ニ、、ソ。ヨハ」ソヌロテヨ。ラ、ホイホノ、ネツョナルクセ螟ヒシ隍チネ、、ヌ、、、゙、ケ。」。。タ隍ロ、ノ。「120タノ、ホカテ犇マ、カムナ、ハ・オ・、・コ、ホエマツ筅ヒ3ノテーハニ筅ヒハヤタョ、ャ、ヌ、ュ、゙、キ、ソ。」。。、ノ、ヲ、ヌ、ケ、ォ。ゥ。。、ケ、エ、、、ヌ、キ、遉ヲ。ェ

working on further advancing and speeding up our our unique muti deployment - i just deployed 120DDs into equally sized fleets in under 3 seconds.. beat that


2009ヌッ10キ15ニ
Lennartos。ァ。。
ハ莊・゙・テ・ラ、ホソァハャ、ア、ハム、ィ、ニヘキ、、ヌ、、、゙、ケ。」

Playing around with different colorshemes for Supply map

screensave22.jpg

2009ヌッ10キ17ニ
Lennartos。ァ。。
ESE、ヒ、ト、、、ニハムケケ、ケヤ、、。「・゙・テ・ラ、ホソァハャ、ア、ハムケケ、キ、゙、キ、ソ。」
New revised ESE code and colorsheme:

screensave23.th.jpg

2009ヌッ10キ18ニ
Lennartos。ァ。。
、荀「。「、ウ、、ヒ、チ、。」。。
タ霓オ。「サ荀ソ、チ、マウ、セ蠡ニョ、ヒエリ、ケ、ソキ、ソ、ハオ。ヌス、ホウォネッ、ヒシ隍チネ、、ヌ、、、゙、キ、ソ。」
フ、、タエーチエ、ヒエータョ、キ、ニ、マ、、、゙、サ、、ャ。「ウ、セ蠡ニョ、マコ」、゙、ヌ、ネ、マヒワナ、ヒー网テ、ソ、筅ホ、ネ、ハ、熙゙、ケ。ェ
ウ、セ蠡ニョ、ヒエリ、ケ、ウォネッニオュ、ツ賣オ、キ、ヒ、キ、ソ、ッ、マ、ハ、、、ホ、ヌ。「、ウ、ウ、ヌサ荀ャクタ、ィ、、ウ、ネ、マ
。ヨコナィ、ネサウヲ、ホネマーマ、ャクイフナェ、ハウ、セ蠡ニョ、ケヤ、ヲール、ホシ醢ラ、ハヘラチヌ、ネ、ハ、、ホ、ヌ。「、ウ、、鬢ホ、ウ、ネ、ヒオ、、ヌロ、テ、ニ、ッ、タ、オ、、。ラ
、ネ、、、ヲ、ウ、ネ、タ、ア、ヌ、ケ。」
Hi there...
The last week we have been working on some new naval combat mechanics...
They are not entirely completed...yet, but now the naval combat really is something else!
I dont want to spoil the naval DD too much, so all i say now is: Beware of detection and visibility as they now are paramount for effective naval combat.


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